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-
- Version Description of What's New
-
- 1.0 First official release of Players Choice 03-06-91
- Has been beta tested for several weeks on different system
- configurations and have found no problems to date.
-
- 1.2 Removed slow opening screen for 1200 and 2400 baud callers,
- added a detect.ansi routine for non ansi users to not lock
- up in the door.
-
- 1.3 Re-compiled with new version of door kit with improvements
- on handling callinfo and dorinfo plus others, see choice.doc.
-
- 1.4 Eliminated the Ansi detect routine.. non ansi callers can now
- use Players Choice with no problems as well as Ansi callers.
-
- 1.5 Improved the routine for Game 2 <Findme> so that the screen
- isn't cleared after every entry.
-
- 1.6 Added Game 3 <Trapme>
-
- 1.7 Made some adjustments to Game 3 <Trapme> so that instructions
- get now be seen at opening of game as well as during game.
-
- 1.8 Improved some routines..
-
- 1.9 Re-compiled to handle all BBS specific files more effecient and
- re-wrote a routine for quicker screen write
-
- 1.8 Re-Compiled with newer version of DoorKit, see docs for all
- the BBS files we now can handle.
- Improved the positioning of all the lines so that it should be
- more pleasing to the eye!
-
- 1.9 Corrected spelling mistakes and phone numbers.
-
- 2.0 Re-compiled and fixed an error on the find-me game when certain
- co-ordinates where given it would quit and bring you back to the
- menu.. fixed!
-
- 2.1 Re-compiled with new version of doorframe. Non standard IRQ's are
- now handled. Will read PCBoard environment variables or you get set
- your own.
-
- 2.2 Re-compiled with new version of Doorframe. Re-written in BasCom
- so you need brt71efr.exe in path.. also included auto ansi detect.
-
- 2.3 Re-compiled with new version of doorframe for BasCom 7.1 and also
- optimized some routines for a faster game.
-
- 2.4 Added Color ON/OFF toggle and optimized all code for faster game
- play with new doorframex for BasCom 7+. This may be the last
- release unless comments come in.
-
- 2.5 Re-compiled with new DoorFrame which is now DigiBoard compatible
- and optimized again for faster screen writes.
-
- 2.6 Re-compiled with doorframe for visual basic. com-ports 0-15.
- Fossil Driver / DV aware.
-
- 2.7 Doorframe had a DETECT ANSI error and had to recompile to fix
- the NO ANSI errors..
-
- 2.8 DoorFrame added new qbserial which may have caused alot of the
- errors when using a fossil driver. FIXED!
-
- 2.9 New doorframe that allows running doors in local mode.